Yeah, just a tiny small part of your life. Mac Walters: Just that little small thing? GameSpot: Can we start with an introduction and your history with the Mass Effect franchise? Mass Effect: Andromeda Lead Writer Cathleen Rootsaert Interview.Mass Effect: Andromeda Level Designer Chris Corfe Interview.Mass Effect: Andromeda Lead Designer Ian Frazier Interview.Mass Effect: Andromeda Producer Fabrice Condominas Interview.Mass Effect: Andromeda Level Designer and Space Lead Jessica Campbell Interview.Mass Effect: Andromeda Producer Michael Gamble Interview.Mass Effect Franchise Creative Director Mac Walters Interview.BioWare Montreal Studio Director Yanick Roy Interview. ![]() Further interviews are available through the links. The interview below features Mac Walters, creative director for the Mass Effect franchise. In light of this, we decided to publish each of the interviews in full and make them available to anyone interested in reading more about the development of the game. While some of these interviews are featured in The Story of Mass Effect: Andromeda, a great deal of the interview material was unused. As part of this video feature, we travelled to Boston and spoke to various members of the development team, ranging from studio executives and writers, to designers and creative directors. The latest in GameSpot's documentary series explores the story behind Mass Effect: Andromeda and its developer BioWare Montreal.
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